Fundamentals of Creativity
Ronald A. Beghetto and James C. Kaufman
Five insights can help educators nurture student creativity in ways that enhance academic learning.
Creativity has become a hot topic in education. From President Barack Obama to Amazon's Jeff Bezos to Newsweek
magazine, business leaders, major media outlets, government officials,
and education policy makers are increasingly advocating including
student creativity in the curriculum.
But without a clear understanding of the nature of creativity itself,
such well-meaning advocacy may do more harm than good; educators may
experience calls for teaching creativity as just another guilt-inducing
addition to an already-overwhelming set of curricular demands. Here are
five fundamental insights that can guide and support educators as they
endeavor to integrate student creativity into the everyday curriculum.
1. Creativity Takes More Than Originality
The first question educators should address is,
What is creativity?
People commonly think of creativity as the ability to think outside the
box, be imaginative, or come up with original ideas. These are aspects
of creativity, but they tell only half the story.
Scholars generally agree that creativity involves
the combination of originality and task appropriateness
(Kaufman & Sternberg, 2007; Plucker, Beghetto, & Dow, 2004).
This combination may seem contradictory. How can something be original
and at the same time conform to a set of task requirements? And isn't
originality sufficient for something to be judged creative? Why must it
also be task appropriate?
A quick example (adapted from Beghetto & Plucker, 2006) may help.
Consider a teacher who wants students to express creativity in their
science fair projects. Before assigning students to create their own
projects, the teacher discusses the scientific conventions and
requirements of the project. (For example, each project must pose a
hypothesis, gather evidence to test the hypothesis, and explain whether
the hypothesis has been supported.) Students are then invited to work
within these conventions to create their own original, personally
meaningful science fair projects.
One student's final project simply reproduces a class lab experiment
in which students guessed how much acid various brands of soft drinks
contained and then measured the degree of acidity in each. Although this
project is task appropriate, it is not creative because it does not
contain the student's original ideas. At the other extreme, one student
performs an interpretive dance illustrating the biological phenomenon of
mitosis; this project is highly original, but it is not creative
because it does not fulfill the academic requirements of this particular
task. For a student's project to be considered creative, it would need
to incorporate the student's own ideas while staying within established
academic guidelines and the conventions of scientific inquiry.
Teachers who understand that creativity combines both originality and
task appropriateness are in a better position to integrate student
creativity into the everyday curriculum in ways that complement, rather
than compete with, academic learning. For example, during a lesson on
ancient Rome, students might create a diary for a person living during
this time, with period-accurate details. A biology class might have
students brainstorming about the conditions under which a plant might
grow best. Or a math teacher might have students explore how many
different ways they can solve an algebraic proof.
2. There Are Different Levels of Creativity
Some instances of creativity occur every day (for example, a 4th
grader coming up with an idea for a short story). Other instances of
creativity redefine the way things are done (for example, smartphones)
or even transform history (the computer chip, the Declaration of
Independence, the scientific method, electricity, or Billie Holiday's
powerful performance of the anti-racist song "Strange Fruit").
Researchers have drawn a distinction between these two levels of creativity: the contributions made by everyday people (
little-c creativity) and the lasting, transformational contributions made by mavericks within a domain (
Big-C
creativity). In an effort to broaden the concept, we developed a more
nuanced, developmental model, which we call the Four C Model of
Creativity (Kaufman & Beghetto, 2009). This model describes the
following levels of creative expression:
- mini-c, or interpretive, creativity (such as a 2nd grade student's new insight about how to solve a math problem).
- little-c, or everyday, creativity (such as a 10th grade
social studies class developing an original project that combines
learning about a key historical event with gathering local histories
from community elders).
- Pro-C, or expert, creativity (for example, the idea of the flipped classroom pioneered by teachers Aaron Sams and Jonathan Bergmann).
- Big-C, or legendary, creativity (for example, Maria Montessori's new approach to early childhood education).
The Four C Model provides a framework for including creativity in the
curriculum and helping students develop their creativity to higher
levels.
Consider two elementary students who each write a short story and
submit it to a schoolwide literary contest. One student writes a science
fiction story that is based on his own ideas and is personally
meaningful to him; although the literary contest judges rate it as
ordinary, the story meets the standard criteria of being task
appropriate and original as judged by the student himself. Therefore,
the story can be considered creative at the
mini-c level.
Another student writes a science fiction story that the judges rate as
highly creative, to which they award first prize. Although this story is
not of high enough quality to be published in a science fiction
magazine, it displays an unusually high level of originality and quality
for an elementary student and may be considered creative at the
little-c level.
The first student's teacher could help him develop his
mini-c ideas about science fiction stories into
little-c
creative contributions by encouraging his interest and helping him
develop greater understanding and mastery of storytelling. Similarly, a
teacher could work with the second student to help her develop her
understanding of the science fiction genre and the domain expertise
necessary to move from
little-c science fiction stories into published,
Pro-C science fiction. This achievement should be understood as a long-term goal: Moving from
little-c to
Pro-C takes years of deliberate practice (Ericsson, 2006). Few children will reach the
Pro-C level of creativity, which is reserved for expert-level authors.
The fourth level of creativity,
Big-C, is reserved in science fiction writing for legends like H. G. Wells, Ray Bradbury, or Mary Shelley. This doesn't mean that
Big-C creativity plays no role in the classroom, however. Teachers can include biographies of
Big-C
creators across various subject areas to illustrate the work, setbacks,
and supports involved in becoming a legendary creator. The lives of
Marie Curie, Mark Twain, Martin Luther King Jr., and Claude Monet, among
others, include stories of persistence and resilience, traits
associated with creativity at all levels. Exploring such biographies can
capture students' imagination, raise important questions, and even
dispel misconceptions about creativity in particular fields of study.
Learning about C. S. Lewis's struggles with writer's block, for example,
may help a young student realize that such challenges are universal.
3. Context Matters
Some education thinkers have expressed concerns that U.S. schools are
stifling student creativity, or causing a "creativity crisis" (Bronson
& Merryman, 2010). Although a narrow focus on convergent teaching
and learning can suppress creative thinking, the good news is that where
there is life, there is creativity. Research has demonstrated that
creativity is a robust human trait; students can be protected and bounce
back from creativity-stifling school and classroom practices (Beghetto,
2010).
Certain contexts can curtail and suppress creativity, however. In
particular, the school and classroom environment often send subtle
messages that play an important role in determining whether students
will share their
mini-c creative insights and have the opportunity to develop their creative competence.
For instance, research shows that creativity can suffer when people
are promised rewards for creative work, when learning conditions stress
competition and social comparisons, or when individuals are highly aware
of being monitored and evaluated by others. Conversely, creativity
generally thrives in environments that support personal interest,
involvement, enjoyment, and engagement with challenging tasks (Hennessey
& Amabile, 2010).
The key insight from this research is that teachers should do their
best to minimize features of the environment that can impede creativity
(social comparisons, contingent rewards, and so on). Instead, teachers
should help students focus on the more intrinsically motivating and
personally meaningful aspects of the work by discussing how students
might incorporate their personal interests into the tasks and by
acknowledging their creativity.
For example, instead of having students choose from a limited set of
topics for their science experiments, a teacher might encourage them to
plan experiments that examine their specific interests (such as autism,
nutrition, or social media). Language arts students might have the
option of writing a new scene for an assigned novel instead of writing a
compare-and-contrast essay. Such alternate assignments would be equally
rigorous but would encourage students to be more invested in the
outcome.
4. Creativity Comes at a Cost
Creativity is often associated with fun, fluff, and frills. A quick Google image search on
creativity
yields a vast array of playful images, including laughing faces,
smiling light bulbs, colorful arrays of crayons, and explosive bursts of
paint. These images belie the more serious aspects of creativity.
Creativity can have benefits that transcend temporary enjoyment. It can
produce effective solutions to highly complex societal problems; lead to
higher levels of career success; and create intense personal enjoyment,
engagement, and meaning in life (Kaufman, 2009).
But the benefits come with a cost; creativity requires work, effort,
and risk. Many years of painstaking effort are needed to develop the
expertise to make creative contributions that go beyond the everyday
level. Moreover, even everyday creativity takes effort, subject-matter
understanding, the ability to put a new spin on the task at hand, and
the willingness to share one's creative expression with others—risking
rejection, ridicule, or worse.
When a young student shares a new and personally meaningful
perspective on how to solve a math problem, she risks having her idea
dismissed or misunderstood by her teacher. A student who volunteers to
read a story in front of the class is taking the chance of being laughed
at by his peers. It does not take many such incidents for a student to
learn that it's not worth the effort and risk to share personal
ideas—it's much easier to provide the answers that teachers and peers
expect.
Part of encouraging creativity, therefore, includes helping students
become aware of the potential costs and benefits associated with
creative expression. When students understand both the potential
benefits and potential costs of creativity, they will be in a position
to determine whether the risk is worth it.
5. There's a Time and a Place for Creativity
Given all the talk about nurturing creativity, teachers may feel that
creativity should be encouraged and expressed at all times. But would
you want a creative dentist or cab driver? It depends. We don't want a
dentist trying a new tooth extraction procedure during a routine
cleaning or a cab driver exploring a new route during a typical ride
from the hotel to the airport. In such cases, we prefer that they
conform to what is expected. However, if a tooth unexpectedly shatters
during a cleaning, we want that dentist to be creative enough to
improvise a way to fix it. Similarly, if we are running late for an
important flight and the interstate traffic comes to a screeching halt,
we might very well appreciate our cabbie's creative exploration of an
alternate route.
Accomplished creators know when to be creative. Therefore, it's
important for teachers to teach (and model) how to read a situation and
determine whether and how to express one's creative ideas, insights, and
behaviors. In other words, students need to develop
creative metacognition—a
combination of creative self-knowledge (knowing one's own creative
strengths and limitations, both within a domain and as a general trait)
and contextual knowledge (knowing when, where, how, and why to be
creative) (Kaufman & Beghetto, in press).
Educators can help students develop their creative metacognition by
providing them with informative feedback on their own creative strengths
and limitations. Feedback should follow the Goldilocks Principle
(Beghetto & Kaufman, 2007)—it should be neither too harsh (stifling
students' motivation) nor too mild (failing to acknowledge real-world
standards). Teachers should provide honest feedback that strikes the
just-right balance between challenging students and supporting them as
they develop their creative competence.
Consider, for example, a student who is assigned to write a
historical account of an event during the past decade that had an impact
on the local community. The student takes a novel approach to this
assignment, combining secondary sources (such as news accounts) and
imaginary primary sources ("ghosts of the past" who represent various
generational perspectives).
To provide balanced feedback, the teacher might acknowledge the
originality and insightfulness of the student's attempt to present
multiple generational perspectives of the event. The teacher might then
challenge the student to replace the fictional sources with actual
primary sources by locating real community members who represent
different generations, interviewing them, and incorporating their
perspectives into the final paper.
Realizing the Benefits
As parents, educators, and creativity researchers, we are encouraged
by the increased attention being paid to creativity and the recognition
that it has a role to play in schools and classrooms. It's essential,
however, that education leaders develop a thorough understanding of
creativity and that they take the time and care necessary to ensure that
the benefits of creativity are realized in schools and classrooms.